Friday, March 8, 2013

The Fifth Talent



Fifth layer: Healing Tide Totem
This layer slightly weigh after selected treatment influx. Because Healing Tide Totem does not require you to cast read bar. In addition to the drawbacks of life is not high, average treatment, the other was perfect, it is suitable for 33, the equivalent of German milk everyone to hang a rejuvenation.
Ancestral Guidance powerful treatment capacity, if not controlled, so elemental shaman completely to play hurt, you can imagine the elemental shaman lava burst 3W5 blood can everyone reply 1W5 blood, which is not too over the set due to treatment amount, but the scope of this talent Trial small, more suitable method knife fight each other with, but when you do not have the slightest effect chopper dead stickers and set fire. Therefore, a comprehensive look Healing Tide Totem even better.
The conductive body mass for 33 I think that is not suitable for 55, a rain as a foreshadowing of team skills in need of treatment, it should be the first choice of only 25 copies.
Sixth layer: elements Venerable
I wash up this layer, three talent is different.
My point early release of anger:
Unleashed Rage benefits: flexible, able to adapt to a variety of situations.
The hands opposite point of ice shock red face, you need to slow down the other side and do not want to waste five seconds of the fixed body how to do? Release Frost weapons will be able to help you. The blankets died affixed how to do? The cut control chain petrochemical decreasing for 5 seconds 40% 15 seconds CD single injury reduce plus passive 45% damage reduction, of the monomer is very easy to use. To outbreak can cut the tongues of fire weapons, the release of the flames to enhance the damage of Lightning Bolt, the outbreak is a good match elements to master.

Disadvantages: Unleashed Rage emphasis on monomer effect.
Even if there is a 50% acceleration Frost again hang deceleration, and various life skills, to get rid of the ability is still weak. Was playing, there is no acceleration not much different. Release Frost is opening that take advantage of hands.
Even monomer petrochemical damage reduction, but ran into a war hunting team of hunters Zoo output without the slightest way, BM hunters now output is limited, the bulk of the pet's injury is the big trick wave flow. While the the early defensive recruit wave, this skill can not do free single free in many cases a lack of self-protection capabilities.
Even if the release of flames, but we all know that lightning damage is not high, people can play if there are no quick to stimulate the Lightning the Haemophilus class skills support, 2 second cast time Lightning Bolt and Chain Lightning low overload rate of 1.5 seconds satisfaction of injury. Flames only released strengthen Lightning Bolt, this skill should be my 33 outbreaks do not want to use the skills, the continuous lava burst damage is much higher, is our most commonly used means of outbreak, the release of the Elemental Weapons, lava burst overload lava the the burst prompt lava burst overload lava burst Layer 7 earthquake, which almost is the best element of the outbreak, so it seems, the release of the support provided by the flames at the outbreak of too little.

So I think this talent is more suitable for the less number, such as duels such as the battlefield situation 1V1 1V2.

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